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Portal 2 bee2 addons
Portal 2 bee2 addons






  1. PORTAL 2 BEE2 ADDONS MOD
  2. PORTAL 2 BEE2 ADDONS UPDATE

I also have a modified version of 1980s style, with a damaged Enrichment Sphere showing the surrounding Test Shaft. This includes my Refurbished Style, a hybrid of Clean and 1950s style similar to the Coop Course 5. It is compatible with Radelite's addons, providing styled versions for the Ratman Style. All non-logic items are fully styled for all the default styles. My collection of Items and Styles for the BEE2.

PORTAL 2 BEE2 ADDONS MOD

Fixed futbols always respawning on death.This mod is maintained by TeamSpen210.Fixed Futbols not respawning when fizzled.Added more filters to help with sorting my items.added 60s/70s/80s coop checkpoint variants.conveyor belts improved (but now unpaintable).Items all restyled for Art Therapy and Radelite's Ratman style.Fixed an exploit that could allow players to keep portals when passing through a coop checkpoint if they have conversion gel.

portal 2 bee2 addons

  • Made Coop Checkpoints unlock after entering if in singleplayer mode.
  • Re-added a older version of Conveyors that is paintable (but buggy).
  • New Old Aperture Retractable Pedestal Button.
  • Players now drop into coop Refurbished maps through the sphere.
  • Removed quiet styles, as they are now part of BEE2.
  • Coop Refurbished maps skip the tubes in preview mode.
  • fixed restarting when killed by neurotoxin.
  • Many other changes to Refurbished spheres.
  • Implemented voices for Refurbished style, with a mix of Cave and GLaDOS.
  • Art Therapy Checkpoints now have bare vactube droppers.
  • Remade Global Cube Droppers so they are more reliable and are able to queue replacements if too many are triggered at once.
  • Neurotoxin vents now embed into the wall.
  • It could cause crashes or other bugs, be careful.
  • Added Unlocked Clean Style, which allows you to add/delete the mandatory items (exit/entry doors, the primary observation room).
  • Fixed Old Aperture Large Obs Rooms (They use a different grate in 80s style, and glass is used if the map has neurotoxin.).
  • Fixed Art Therapy elevator not working.
  • Changed something with Companion Cubes.
  • Players will slide off of the camera in Refurbished Small Observation Rooms.
  • Checkpoints will not close their front door if an object is placed between it and the fizzler.
  • Added the second door for P1 Style Chamberlocks (Whoops.).
  • Adjusted lighting in P1 Style Checkpoint, and changed droppers to use P1 style versions (both checkpoints).
  • Added files for some checkpoint instances.
  • PORTAL 2 BEE2 ADDONS UPDATE

    When the next update is released, the readme will show a message (only when actually open).

  • Neurotoxin will permanently shut off when players get inside the exit door.
  • Neurotoxin vents have been modified to be cheaper the activation radius is now only visible in the editor.
  • A quote list has been added to describe how the extra quotes in the various styles are picked.
  • This is not finished, some items remain clean styled, and Coop exit corridors haven't been styled yet.
  • Added first version of Overgrown Style, featuring a heavily damaged Aperture overgrown with plants.
  • All Valve+BEE1+HMW items finished for Overgrown Style.
  • Custom indicator lights for P1 style, to make them appear smaller.
  • Better P1 style crusher, piston platform and buttons.
  • Added custom model for P1 styled storage cubes, companion cubes, spheres, pedestal buttons and laserfields.
  • Fixed floating cubes on Overgrown piston platforms.
  • Fixed Overgrown reflection cube packing.
  • Fixed bug with Overgrown track platform rails.
  • The overgrown style elevator screens are less random, they match Cave's PTI dialogue (If you heard them all, the video screens will be random).
  • Improved Overgrown style observation rooms, the sound should be quieter and the flickering can be completely disabled by turning off "start enabled" in the large observation room.
  • Black texture added behind fizzler, so they look nicer on white walls.
  • Clean Style Fizzlers should open and close properly, if they weren't working before.
  • portal 2 bee2 addons

  • Fixed crash in P1 Coop if cubes are present in the map.
  • Retractable Pedestal Buttons use the correct Overgrown instances instead of Art Therapy ones.
  • portal 2 bee2 addons

  • Change: Caged Turrets will no longer have the grating explode, this should make it less likely the turret will not be able to shoot through the grating.
  • New P1 Style Angled and Clear Panels that use pistons instead of robot arms.
  • Brand new Portal 1 Style Coop entrances and exits, using lifts to transport players to and from the level.
  • Make Clean Fizzler models animate correctly.
  • Prevent ball lines from playing in Clean - Quiet.
  • Fix hovering debris in Overgrown Entrance Elevator.







  • Portal 2 bee2 addons